7#include <frc2/command/Command.h>
8#include <frc2/command/CommandHelper.h>
21 void End(
bool interrupted)
override;
Definition elevator_subsystem.h:14
Definition go_to_trap_position_command.h:13
bool is_trap_done
Definition go_to_trap_position_command.h:35
void End(bool interrupted) override
Definition go_to_trap_position_command.cpp:47
void ResetIsTrapDone()
Definition go_to_trap_position_command.cpp:60
void Execute() override
Definition go_to_trap_position_command.cpp:31
ElevatorSubsystem * m_pElevator
Definition go_to_trap_position_command.h:31
bool is_0_deg
Definition go_to_trap_position_command.h:33
bool GetIsTrapDone()
Definition go_to_trap_position_command.cpp:56
ShooterSubsystem * m_pShooter
Definition go_to_trap_position_command.h:30
bool IsFinished() override
Definition go_to_trap_position_command.cpp:52
void Initialize() override
Definition go_to_trap_position_command.cpp:21
Definition shooter_subsystem.h:13